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Netflix Brings Video Games to Its TV Service for First Time
Youtube· 2025-10-09 11:24
公司游戏业务发展策略 - 公司承认其游戏业务在用户中的认知度有限 建立品牌新认知需要时间[1] - 公司将游戏业务拓展类比为早期进入日本市场的经历 当时在日本仅有2%的人口知晓公司[2] - 经过十年发展 公司在日本市场取得巨大进展 表明建立用户认知需要长期投入[3] 游戏平台拓展与竞争格局 - 公司游戏目前主要限于手机平台 该平台拥有成熟但竞争激烈的游戏生态系统[4] - 公司正将游戏体验从手机扩展到电视平台 进入社交游戏领域[5] - 公司推出可在电视上使用手机作为控制器的社交派对游戏包 包括Boggle, Pictionary, Lego Party, Tetris等知名游戏[5][6] 技术实现与未来展望 - 利用手机作为控制器可实现触屏等独特交互功能 操作简单直观[7] - 公司计划向创作者开放该交互技术 期待发掘出超越当前想象的创新应用[8]
CEO: Not all career advice is worth following—'Sometimes the boldest decisions come from trusting your own instincts'
CNBC· 2025-09-29 21:10
After decades in the business world, Maya Rogers knows that not all career advice is worth taking.Rogers, 47, is the CEO of Tetris, the video game her dad, Henk Rogers, helped bring to the world in the 1980s and created a company around in 1996.Rogers was charting her own path at companies like Honda and Sony when, in 2005, her father had a near-fatal heart attack at age 52. It was a "wakeup call," Rogers tells CNBC Make It, and so she moved home from LA to Honolulu to learn from and work with him.Rogers jo ...